Author Topic: EA reduces cost to unlock heroes in Star Wars: Battlefront II by 75%  (Read 86 times)

Offline javajolt

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After an intense amount of backlash which resulted in the most downvoted comment in Reddit history, EA has publicly announced changes coming to Star Wars Battlefront II that address fans’ concerns. John Wasilczyk, Executive Producer at DICE, has stated that unlocking heroes in Battlefront II will get a whole lot easier.

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“So, we’re reducing the amount of credits needed to unlock the top heroes by 75%. Luke Skywalker and Darth Vader will now be available for 15,000 credits; Emperor Palpatine, Chewbacca, and Leia Organa for 10,000 credits; and Iden at 5,000 credits. Based on what we’ve seen in the trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players.”

This change is set to go into effect with an update today.

Additionally, to keep a dialogue going, DICE members will be participating in a Reddit AMA this Wednesday where players can talk to them regarding the game. Wasilczyk said that the development team welcomes conversation and they are going to keep making changes to improve the game experience over time.

It’s unfortunate that the upcoming release of a beloved IP has been tainted with such controversy and backlash, but it’s on both studios and consumers to ensure that everyone is happy. Harassment is certainly a step too far, but players who voiced their displeasure with the progression system and microtransactions made this change happen. Likewise, companies need to communicate properly and implement these features in a way that isn’t exploitative and anti-consumer.

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