Author Topic: InFamous: Second Son Day One Patch Adds 19 Free New Missions  (Read 1812 times)

Offline javajolt

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InFamous: Second Son Day One Patch Adds 19 Free New Missions
« on: March 22, 2014, 10:05:02 PM »
InFamous: Second Son's day one patch adds 19 new missions, 5 hours of additional gameplay

InFamous: Second Son's day one title update will introduce a series of new episodic story missions that amount to around 5 hours worth of additional gameplay, Sucker Punch has revealed.

The content forms part of a new 'Paper Trail' storyline, a side-story described by the developer as an "innovative online and in-game story arc" that sees players attempting to discover the full story behind the D.U.P.'s occupation of Seattle through a series of 19 new missions and corresponding "web-based investigations".

Players will be given access to new content each week for six weeks, delivered directly via the game and, Sucker Punch suggests, enjoyyourpower.com. The content is said to have been co-developed by Sucker Punch and ARG company 42 Entertainment, and provides additional gameplay and backstory on the world of Second Son.

On top of Paper Trail, the 300mb update also includes the Cole's Legacy Content Pack available for free to pre-order customers, as well as a variety of tweaks and improvements, including tweaks made to the difficulty, increased pedestrian and traffic density, and graphical improvements.

InFamous: Second Son landed exclusively on PlayStation 4, March 21.


Cole’s Legacy Content Pack

• FREE with pre-order

• Explore the events immediately following inFAMOUS 2

• Work with an investigative reporter to understand the source of conduit powers

• 4 story missions, approximately 1 hour of gameplay

inFAMOUS Paper Trail Storyline

• FREE bonus missions and exclusive web content

• Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment

• Manga and murder, follow the trail of origami doves to discover the full story behind the
D.U.P.’s occupation of Seattle.

• 19 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay.

Difficulty Balance

• Normal difficulty has been slightly increased to challenge the player’s mastery of their powers

• Expert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers

• Karma progression extended to support longer playtime

Boss Fights

• The boss fights have been re-tuned for difficulty and fun

• More dynamic boss behaviors and attacks

Pedestrians and DUPs

• Engine performance tweaks to allow for more life and activity in the city

• Increased pedestrian and traffic density and variety

• Increased pedestrian-related karmic opportunities

• Post-story enemy activity and D.U.P. raids

Technical Improvements

• Graphics and performance improvements

• Fixes for a small number of infrequent blocking bugs

• PSN integration to support Paper Trail DLC













source:allgamesbeta
« Last Edit: March 22, 2014, 10:09:22 PM by javajolt »